
They are usually not located in Maya's origin. Frame the imported objects in your "persp" camera viewport. Browse to the path of the scene objects and import the FBX file. Import the scene objects: Go to File -> Import in Maya's main menu. The "fbxmaya.mll" plugin should be checked "Loaded". In Maya's main menu bar go to Windows -> Settings/Preferences -> Plug-In Manager. Please import the two exported FBX files from CRYENGINE which holds the scene objects (a tank and a van if you use our tutorial files) and the camera animation.

(img00: the finished Maya scene) Import FBX scene objects and cameraįirst we need to establish our scene.

Finally, we must also change the FOV and other camera settings to match the CRYENGINE camera view. So, in the course of this turoial section, we will use the FBX camera transformation and parent a second camera for re-orientation. The camera we import will not have correct orientation.

In this tutorial we continue with the import of the camera sequence from CRYENGINE.
